ORLENE CHRÉTIEN. The Role of Gamification in Enhancing Learning Outcomes. Journal of Informatics Education and Research, [S. l.], v. 1, n. 1, 2021. DOI: 10.52783/jier.v1i1.2. Disponível em: https://jier.org/index.php/journal/article/view/2. Acesso em: 4 mar. 2026.